 | A Culinary Artillery (1.2.5) | An armory of tools for food-based mods and modpack makers |
 | Acorns (0.7.2) | Adds acorns as a food source |
 | Alchemy (1.6.56) | An alchemy mod that adds a couple of player enhancing potions. |
 | Alchemy Compatibility (1.0.0) | Updated Wildcraft compatibilty for the Alchemy mod |
 | Alternative Offhand Penalty (1.2.1) | A rebalance of the penalty given for using an item in the offhand slot |
 | Ancient Armory (1.0.7) | Makes unused weapons usable, with tweaks |
 | Animal cages (3.2.2) | Mod that adds cages for animals so you can catch, transport and display them. |
 | AnotherDrifterDropMod (1.0.0) | Changes drifter drops and removes rock throw spam |
 | Auto config lib (2.0.6) | Automatically creates a ConfigLib implementation for mods that don't have one |
 | Auto Map Markers (4.0.2) | Automatically adds map markers to your map when you interact with certain objects. Fully configurable. |
 | Axle in blocks (1.21.0) | Allows hide axle, gears and transmission inside bricks, dry stone and wooden planks. |
 | Backpack Pack Standard Recontinued (1.1.1) | Overhauls the backpack system with new backpacks. Now with sturdy backpack support! |
 | BalancedThirst (0.1.1) | Adds a thirst mechanic to the game. |
 | Bastion of Civilisation (1.1.2) | Make those Nadiyans pay! |
 | Beakdown big hides (1.0.1) | Adds recipies to break down hides to smaller hides and/or parchment |
 | Better Crates (1.8.0) | Adds a new type of storage to the game. |
 | Better Firepit (1.1.6) | A Vintage Story mod to improve the firepit's behaviour |
 | BetterProspecting (1.7.0) | A less tedious form of prospecting. |
 | BetterRuins (0.4.15) | Adds a lot of structures to the worldgen over and underground.
Builders: Bellcross, Dampus, hřbitovník , Ifoz, Marlim, Ogdred, OnBean, Tiggetagg, Sirayne,
Par, Quentin, StAdrian, SamGray, Tiggetagg, Vilderos, Virrnogamr, Freian, FemurSnapper, yapludepatte
Writers: Blinky Dorf, Ifoz, dazedandconfused, GentleBoyHell, Joe Silent, moronwmachinegun |
 | BetterTraders (0.0.10) | Replaces vanilla traders with new structures. |
 | biomes (1.20.17) | Biome system |
 | Bowtorn Balance (1.0.0) | Makes the bowtorn weaker. |
 | BugNetCompatibility (1.0.1) | Adjusts the bug net for compatibility reasons with some of my mods. Does not affect its use with vanilla butterflies or my other modded creatures. |
 | Bullseye (3.0.0) | |
 | Butterfly Cases (1.0.2) | Adds display cases for displaying butterflies! |
 | Buzzwords (1.8.0) | Text alert when a beehive is nearby |
 | Carry On (1.9.9) | Adds the capability to carry various things |
 | Cartographer (2.1.1) | Allows to share waypoints with other players |
 | Cartwrights Caravan (1.6.0) | Transport goods, set up trade, and journey in style |
 | Cats (3.2.0) | Mod that introduces cats as a new pet to vintage story. |
 | Cellar Door (1.4.0) | Doors for cellars |
 | Chicken Pet (1.1.1) | Simple PetAi for chickens |
 | chiseltools (1.14.22) | Quentin's Chiseling Tools' |
 | CommonLib (2.6.1) | None |
 | Config lib (1.5.3) | Configs library with YAML config format and in-game GUI |
 | Cooperative Combat Rework (1.0.0) | Allows multiple players to attack the same NPC together. |
 | Crossbows (1.2.0) | Medieval crossbows |
 | Cuniculture - Rabbit Farming (1.0.10) | Updated mod that adds quality of life to hare farming. |
 | Dana Tweaks (3.4.5) | Various tweaks |
 | Dear ImGui (1.1.8) | Brings famous immediate mode GUI to Vintage Story |
 | Decor Bazaar (1.3.0) | Adds various decor blocks |
 | Domestic animal Trader (1.1.0) | Adds a Domestic animal trader to the world |
 | Don't Place Sticks or Bones (1.1.0) | You can no longer place sticks or bones, for use with More Piles. |
 | Dressmakers (1.6.0) | Craft and trade beautiful clothing items.
Requires Tailor's Delight 1.9.5 or better, and Expanded Matter 3.2.0 or better. |
 | Easier Wolfs and Bears (2.0.0) | Reduces Wolfs and Bears spawns to make forest less deadly for players. Also reduces seeking range for these creatures. |
 | EF Traders (1.0.4) | Adds (some) Expanded Foods Items to traders buy schedules |
 | effectshud (0.2.15) | To be added |
 | Elk Jaunt Integration (1.1.2) | Adds the Jaunt Stamina and Extended Riding System to the elk |
 | ElkAggressionNoMore (1.0.2) | Makes tamed elks no longer capable of attacking or fleeing. |
 | ElkMoreHealth (1.0.0) | Increasing max health of elks from 30 to 60. |
 | Equus: Wild Horses (1.1.11) | Adds a fictional breed of wild horses |
 | Expanded Foods (1.7.4) | New recipes for existing food types. |
 | Expanded Matter (3.2.3) | A library that extends the base game with new materials and variants. |
 | Extra Chests (1.9.0) | Adds additional storage chests. |
 | Farseer (1.3.1) | Draws silhouettes of the terrain outside of your view distance |
 | Fauna of the Stone Age: Bovinae (0.2.4) | A collection of cattle, bison, buffalo and antelope from the Holocene. |
 | Fauna of the Stone Age: Caninae (1.0.32) | A collection of canines from the Holocene. |
 | Fauna of the Stone Age: Capreolinae (1.2.9) | A collection of New World deer from the Holocene. |
 | Fauna of the Stone Age: Casuariidae Plus (1.1.4) | A collection of Australian flightless birds from human history. |
 | Fauna of the Stone Age: Cervinae (0.1.6) | A collection of Old World deer from the Holocene. |
 | Fauna of the Stone Age: Dinornithiformes Plus (1.0.17) | A collection of Moa and other New Zealand flightless birds from the Holocene. |
 | Fauna of the Stone Age: Elephantidae (1.0.13) | A collection of elephants from the Holocene. |
 | Fauna of the Stone Age: Felinae (0.2.10) | A collection of cats from the Holocene. |
 | Fauna of the Stone Age: Iniidae Plus (0.1.3) | A collection of freshwater dolphins from the Holocene. |
 | Fauna of the Stone Age: Machairodontinae (1.0.25) | A collection of saber cats from human history. |
 | Fauna of the Stone Age: Manidae (1.0.16) | A collection of pangolin from the Holocene. |
 | Fauna of the Stone Age: Meiolaniidae (0.1.6) | A collection of horned turtles from human history. |
 | Fauna of the Stone Age: Pantherinae (1.1.27) | A collection of big cats from the Holocene. |
 | Fauna of the Stone Age: Rhinocerotidae (1.0.20) | A collection of rhinoceros from the Holocene. |
 | Fauna of the Stone Age: Sirenia (1.0.22) | A collection of manatee and dugong from the Holocene. |
 | Fauna of the Stone Age: Spheniscidae (1.0.11) | A collection of penguins from the Holocene. |
 | Fauna of the Stone Age: Thylacinidae Plus (0.1.3) | A collection of carnivorous marsupials from human history. |
 | Fauna of the Stone Age: Viverridae Plus (1.0.4) | A collection of Civets, Genets and relatives from the Holocene. |
 | Fauna of the Stone Age: Vombatidae Plus (0.4.2) | A collection of Wombats and relatives from the Holocene. |
 | Flee Exhaustion (1.1.1) | Entities run at slower speeds when they are hurt. |
 | Floral Zones: Cape Region (1.0.22) | Adds plant life from the Cape Region. |
 | Floral Zones: Caribbean Region (1.0.17) | Adds plant life from the Caribbean Region. |
 | Floral Zones: Central Australia Region (1.0.14) | Adds plant life from the Central Australian region. |
 | Floral Zones: Cosmopolitan Region (1.0.4) | Adds plant life with large, cosmopolitan ranges. |
 | Floral Zones: East Asiatic Region (1.0.12) | Adds plant life from the East Asiatic region. |
 | Floral Zones: Mediterranean Region (1.0.13) | Adds plant life from the Mediterranean region. |
 | Floral Zones: Neozeylandic Region (1.0.13) | Adds plant life from the Neozeylandic region. |
 | FoodShelves (2.2.1) | Contains various food shelves and food storage, mainly made to be used alongside Expanded Foods. |
 | Forgotten Armory Gothic (1.1.5) | Mod adding multiple current armor variations in Gothic plate style |
 | Forgotten Armory Greenwich (1.2.4) | Mod adding multiple iron and beyond plate armor variations inspired by Greenwich style |
 | Forgotten Armory Landsknecht (1.1.3) | Mod adding multiple iron and beyond Brigadine variations inspired by the Landsknechts |
 | Forgotten Armory Templar (1.2.5) | Mod adding multiple iron and beyond plate armor variations inspired by Templar style |
 | Fox taming (1.6.2) | Tamable foxes |
 | Genelib (1.1.9) | Calculates genetic inheritance for other mods. |
 | Giant Gouramis (1.0.2) | Adds four species of catchable (and sometimes edible) giant gouramis that spawn in different environments to your world. |
 | Gourmand (1.7.0) | Health buff for eating a greater variety of foods. |
 | Grapes and wine (1.2.6) | Adds grapes and grape vines/bushes |
 | Hanging Oil Lamps (1.0.3) | Oil lamps on walls and ceilings hang from wires. |
 | Hare Pet (1.2.2) | Simple PetAI for hares |
 | Harvest Glow Worms (1.0.1) | Lets you harvest glow worms and convert them to different types |
 | HealOthers (1.1.1) | Allows players to heal other players using healing items. |
 | Heavy Blackguard Armor v1.2.3 (1.2.3) | Add a heavy version of Blackguard armor. |
 | Herbarium (1.4.0) | A library of useful plant classes |
 | Hieronymus Reptiles Collection (1.0.1) | Hieronymus's reptiles all in one spot |
 | Improved Sheep (1.0.1) | Updated sheep model and texture |
 | Instand Temporal-Mob Drops (1.1.0) | |
 | Japanese Architecture (0.9.4) | Various bits of Japanese Architecture including, but not limited to, Shoji Walls, Doors, Garasu Walls and variants of such. |
 | Jaunt: Extended Riding System (2.0.0) | Library providing an extended rideable system with additional control patterns and stamina |
 | Just The Tip (1.0.0) | Simply adds a crafting recipe to make wildvine tips. |
 | Katana Mod (1.1.0) | This mod adds a katana! And now compatible with CO |
 | Keg Revived (Again) (1.2.0) | Revives a 50L keg to the game for liquid storage (again). It is a more efficient barrel but can't cure liquids. |
 | kevinsfurniture (1.7.2) | Adds in furniture that has player interaction/functionality |
 | KsCartographyTable (1.0.2) | A cartography table that allows waypoint sharing between players. |
 | Lavoisier (1.3.1) | Adds a new crafting system based on Lavoisier-era chemistry. |
 | Lens-Gemology (1.0.8) | Shiny ore gems that grow more ores! |
 | Lichen Continued (1.8.3) | Decor, furniture, and tools inspired by prehistory. |
 | Liquid Containers (1.3.1) | Adds an array of different liquid container alternatives to clay jugs. |
 | Make Twine from Spider Webs (1.20.1) | Craft 3 spider webs into a flax twine for any version. Adds flax fiber to flax twine recipes. |
 | Mannequin Stand (1.0.5) | What!. You can now use clothes on new Mannequin Stands. |
 | Medieval Expansion +water -cow patch (1.0.1) | Medieval Expansion 1.20 patch + waterwheel stonks - cows |
 | Millwright (1.2.7) | Building better windmills since 1386. |
 | More Animals (1.4.2) | Adds new animals for you to discover, exploit and nurture. |
 | More Blue Clay (1.0.1) | Increases the chance for blue clay deposits to occur. |
 | More Chute Rotations (0.0.2) | Adds more ways to rotate chutes. |
 | More floors (2.1.1) | Exclusive flooring options |
 | More Lanterns (1.1.2) | Adds a variety of decorative and useful lanterns |
 | More Piles (2.1.12) | None |
 | Mushroom Trader (1.0.5) | Adds a Mushroom trader to the world |
 | Mycodiversity (1.0.4) | Adds more mushrooms to the game. |
 | Nails and Strips Clay Mold (1.0.2) | Adds a Clay Nails and Strips Mold |
 | Nat's Achievements (1.2.0) | Add Achievements to Vintage Story! |
 | No offline food spoil (1.4.0) | Prevent player inventory food spoiling when the player is offline |
 | Notice Board (1.1.1) | Notice board where you can post and read players notices. |
 | Obsidiancraft (1.4.3) | Adds new obsidian items and recipes, including arrows, saws, scythes, macuahuitl (swords) and tepoztopilli (polearms). |
 | Overhaul Library (0.2.18) | |
 | Pass-Thru Chutes (1.0.2) | Adds a couple chute variants that maintain insulation. |
 | Peacock Basses (1.1.2) | Adds sixteen species of catchable (and edible) peacock basses that spawn in different environments to your world. |
 | Pet AI (3.4.3) | Mod that focuses on implementing various new AI behaviours and tasks centered around taming. |
 | Pet Backpack (1.1.0) | Introduces a pet backpack for carrying pets. |
 | Pewter (1.2.3) | Adds leaded pewter and craftable metal tableware |
 | Pewter Additions: Brass (1.0.2) | Adds brass tableware; requires Pewter |
 | Pewter Additions: Electrum (1.0.1) | Adds electrum tableware; requires Pewter |
 | Pewter Additions: Gold and Silver (1.0.2) | Adds gold and silver tableware; requires Pewter |
 | Place Every Item (2.2.2) | None |
 | PlayerList (2.1.5) | View the player list on Vintage Story servers |
 | Primitive Survival (3.8.0) | Traps, fishing, and a whole lot more (ft. Siddly, BluryFace, CaptainOats, JapanHasRice, and Brady_The) |
 | ProspectTogether (2.0.7) | Stores and displays prospecting data on the map and allows sharing data between players. Based on ProspectoInfo by P3t3rix. |
 | PurposefulStorage (1.3.0) | Adds a variety of storage blocks designed for both aesthetic appeal and functional item organization. |
 | Rain Frogs (1.2.1) | Adds nineteen species of small catchable rain frogs that spawn in different environments to your game. |
 | Reptile Display (1.0.0) | Put your little scaly friends on display |
 | RiverGen (1.0.0) | Standalone version of rivers. |
 | Room Tools (1.3.1) | Enables players to toggle the room debug overlay |
 | Rope Bridges (1.1.0) | Adds rope bridges |
 | Rope Bridges Compatibility (1.1.0) | Adds more rope bridges. |
 | Rustbound Magic (2.5.7) | Adds magic to Vintage Story. |
 | Rustbound Magic Easy Mode (0.1.0) | Make Rustbound Magic mobs easier to handle |
 | Rustbound Magic XSkills Compatibility (0.2.1) | Adds XSkills XP when killing mobs from the Rustbound Magic mod. |
 | Salt and sands (1.1.2) | Adds an array of ocean-enriching content, cultivate shellfish for meat and shells! |
 | Samurai Armor (1.1.0) | This mod adds a samurai armor! And now compatible with CO |
 | Scraps (1.1.1) | Restore and recycle the clutter from the ruins! |
 | Sea Level Fix (1.0.11) | Fixes ore generation and surface ore generation on world heights larger than 256. |
 | ShearLib (1.1.2) | Harvest items from living animals |
 | Shelf Obsessed (1.5.0) | When in doubt, put it on the shelf! |
 | Simple Footsteps Redux (1.0.3) | Will play footstep sounds for entities. |
 | Snow Caps (0.0.0) | Accompanying mod for Terra Prety which replaces one ice blocklayer with snow to eliminate peculiar glaze of ice on mountain peaks and other regions. |
 | Spawn Giant Water Lilies (1.0.0) | Generate the creative-only giant water lilies in the world |
 | Spyglass (0.5.2) | Adds a spyglass so you can spy on your neighbors from the safety of your windmill! |
 | Stable Surface (0.0.2) | Makes all regions above sea level stable |
 | StickEmUp! (1.1.0) | Trees will drop sticks (and saplings!) when you chop them! |
 | Still Necessaries (1.2.2) | Continuation of ZigTheHedge's Necessaries Mod. |
 | Stone Bake Oven (1.1.6) | Creates a usable large stone oven for baking. |
 | Stone Quarry (3.4.3) | None |
 | Stone Railings (1.3.0) | Stone railings, especially a sloped ones to use with staircases. |
 | Tabletop Games (2.10.5) | A literal tabletop simulator to play real-world tabletop games or create your own |
 | Tailor's Delight (1.9.8) | New tools for tailors: awls, needles, spindles & rulers. Craft and decorate with cloth, thread, leather and hide. |
 | Tankards & Goblets (1.2.1) | Drink in style! Adds a variety of tankards and goblets into Vintage Story. |
 | Teleportation Network Patched (1.14.8) | Adds surface teleport network |
 | Teleportation Runes (1.1.1) | Mod that adds beacon-based teleportation system into the game. |
 | Terra Prety: Coastlines & Continents (7.0.5) | A redesign of worldgen to feel more natural, beautiful and enjoyable to traverse. |
 | Th3Dungeon (0.4.3) | A mod to bring procedural dungeon generation to Vintage Story |
 | Th3DungeonTopEntrance (0.4.1) | A config mod to add to each dungeon a entrance visible at the surface. |
 | The Critters Pack (1.1.2-rc.1) | Adds Hedgehogs, Ducks, Robins, Waxwings, Field mice, Squirrels, Yaks and more... |
 | The Night Watcher (2.2.0) | Prevents configurable entity and rift spawns in a configurable radius. |
 | Thermometer (0.1.2) | Adds self-recording thermometer |
 | Trader Camps (1.1.5) | More trader camps, less individuals |
 | Traders Expansion (1.5.1) | Adds 6 new traders: clockmaker, antiquarian, artist, lepidopteris, sommelier and potter. |
 | True Sunfishes (1.1.2) | Adds thirteen species of catchable (and sometimes edible) true sunfishes that spawn in different environments to your world. |
 | Valley of Ashes (1.2.0) | Craft plant and wood ash, ash fertilizer and potash. |
 | Vinconomy (0.4.1) | An Economy / Trading Mod |
 | VS Quest (2.0.0) | Mod that focuses on implementing a Quest System. |
 | VS Village (2.0.0) | Mod that focuses on implementing a Village System and Villagers. |
 | VS Village Aged Village Addon (0.0.5) | Builder: NiclAss
Adds a new aged village to Vintage Story. Requires VS Village. |
 | VS Village Industrial Village Addon (0.0.5) | Builder: StAdrian
Adds a new Industrial village to Vintage Story. Requires VS Village. |
 | VS Village Tower Village Addon (0.0.5) | Builder: Bellcross
Adds a new Tower village to Vintage Story. Requires VS Village. |
 | WaypointTogetherContinued (3.1.0) | None |
 | WebCartographer (0.7.4) | Creates a webmap from a vintagestory save file |
 | Wild Farming Revival (1.3.8) | Cultivate flowers, herbs, mushrooms, trees, and bushes. And more! |
 | Wildcraft Herbs & Spices Temp Fix (0.0.1) | A temporary fix for the Wildcraft Herb mod. |
 | Wildcraft: Fruits and Nuts (1.4.2) | Adds an assortment of fruits, berries and nuts |
 | Wildcraft: Herbs and Spices (0.0.1) | Adds all the herbs from old Wildcraft, untouched and unpolished, preserved as a memory |
 | Wildcraft: Trees and Shrubs (1.3.1) | Adds an assortment new trees and shrubs |
 | Wind Chimes (1.1.1) | Add decorative whind chimes |
 | Wolf taming (3.0.8) | Mod that focuses on making wolves tameable and usable by the player. |
 | Wool & More (1.6.4) | Harvest, process, trade and craft animal hair, fleece and wool. |
 | XLib (0.8.16) | Adds a leveling and an effect api to the game. |
 | XSkills (0.8.19) | Adds skills to the game. |
 | XSkills Catchables Patch (1.1.1) | Adds several entities to the list of catchable animals for xskills cages. |
 | XSkills new classes exp (0.1.0) | Adds XSkills exp multipliers for classes from All Classes and Rustbound Magic. |
 | Yeriks Cloth Blocks (1.1.2) | Adds craftable cloth blocks. |